Deck
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Keyword distribution
5/10










6/6






1/1

1/1

0/1

0/1

Attack types
Slash7
Pierce6
Blunt29
Evade 5Defense 6Counter 1
Sin resourcesProduced / E.G.O cost
10/5
7/11
7/8
1/2
13/13
4/11
30/4
Passives

LCB SinnerYi Sang
Information RelayRes.
13/4Apply 1
Damage Up to 2 allies placed after this unit on the Dashboard
MultiCrack Office RepFaust
Electrocurrent DismantlingStock
30/3Gain 1
Charge every time this unit consumes 10 cumulative
Charge Count in this EncounterAt 2+
Charge, deal +(
Charge x 3)% damage (max 15%)- If the target is at less than 50% HP, deal +(
Charge x 5)% more damage (max 25%)On Kill, this unit and 2 allies that have the lowest
Charge Count gain
Charge Count equal to (
Charge + 2) (max 5, prioritizes allies that consume or gain
Charge)
Lobotomy E.G.O:: In the Name of Love and HateDon Quixote
In the Name of Love and Hate - !ALERT: E.G.O GEAR SYNC THRESHOLD EXCEEDED!Gain 1
Love/Hate every time this unit consumes 10 cumulative
Love/Hate Count in this EncounterEncounter Start: if this unit does not have
Hysteria, gain
HysteriaEncounter Start: if this unit does not have
Love/Hate, gain
Love/HateTurn Start:- At 0 or higher SP, gain
Here Comes Magical Girl! and lose
Regressive Transformation - Reversed- At less than 0 SP, gain
Regressive Transformation - Reversed and lose
Here Comes Magical Girl!This unit's SP cannot drop below -40 due to the SP loss effects from this unit's Base Attack SkillsMagical Girl of Love / Queen of HatredRes.
30/4Deal +2% damage for every
Love/Hate (max 10%)Combat Start: gain 1
Magical Arcana
Lobotomy E.G.O:: Faint Aroma & SolitudeRyōshū
Unwithering FlowerStock
7/1
13/2Gain 1
Petals if the enemy takes
Sinking damageGain
Petals equal to
Faint Aroma inflicted every time enemies gain
Faint AromaGain 2
Petals every time Tremor Burst is triggered regardless of the unitAttack Skill End: At 30+
Petals, use 'Magnificent End' against the target that has the highest
Faint Aroma StackDeal +(
Faint Aroma on the target)% damage against Staggered targetsIf this unit lost 10%+ HP this turn, heal 3% HP and 10 SP (once per turn)A Void that Cannot be FilledAlways Active: Begin Encounters with 6
Bullet - SolitudeAt 1+
Bullet - Solitude, if the enemy has less than -40 SP or is Staggered at this unit or an ally's Attack End, use 'Bang. Bang.' as an Unopposed Attack (once per turn)Attack End: At 0
Bullet - Solitude, use 'Stories that Never Cease' as an Unopposed Attack against the target and consume 10 SP to
Reload
The Ring Fauvist StudentMeursault
Welling InspirationStock
7/4If this unit has
Le Fauvisme - Masque de Chien, inflict +1 more
Mauled Color [Rouge]Every time this unit inflicts 4
Mauled Color [Rouge], heal 5 SP (2 times per turn)- If this unit's SP is at max, gain 1
Blunt DMG Up next turn when this unit heals SP with this effect (once per turn)The Ring Fauvist StudentOn Hit with a Base Skill: Inflict 1
Mauled Color [Rouge]- This counts as "inflicting negative effects with the Skill"Turn End: If this unit has inflicted 10+
Mauled Color [Rouge] during this Encounter, gain
Le Fauvisme - Masque de ChienAt Coin Start of The Ring Fauvist Docent Rodion's "Critique" Skill, The Ring Fauvist Student Meursault gains
Imperfections Addressed
R Corp. 4th Pack ReindeerHong Lu
Brainwave Charge-focusing AntlersStock
30/3Gain 1
Charge every time this unit consumes 10 cumulative
Charge Count in this EncounterAt 2+
Charge:- Inflict +1 more
Sinking using Base Attack Skills for every 2
Charge (max 2, does not activate when inflicting only
Sinking Count or when inflicting
Sinking on self)- Deal +(
Charge x 5)% damage using Base Attack Skills (max 25%)
MultiCrack Office FixerHeathcliff
Charge Model L37Stock
30/3Gain 1
Charge every time this unit consumes 10 cumulative
Charge Count in this EncounterTurn End: At 2+
Charge, gain 1
Haste next turnTurn End: At 3+
Charge, gain 1 additional
Haste and 1
Clash Power Up next turn
R Corp. 4th Pack ReindeerIshmael
Brainwave FocusRes.
13/3At the start of the combat phase, gain (Gloom Reson. / 3) Attack Power Up.If this unit fails to deal damage this turn, lose 15 SP at the end of the turn.
R Corp. 4th Pack ReindeerRodion
Jolly AntlersStock
13/2
30/2Gain 1
Charge every time this unit consumes 10 cumulative
Charge Count in this EncounterWhen using a Base Attack Skill that inflicts
Sinking Potency, if the main target does not have
Sinking, this unit gains 5
Sinking and doubles the amount of Sinking Potency the Skill applies (once per turn; in Focused Encounters, the Part)At less than 35% HP, Base Attack Skills gain Final Power +1
Los Mariachis JefeSinclair
Júbilo HedonistaRes.
13/3After a successful evade, lower Stagger Threshold by the evade skill’s Power at a (5x Gloom Reson.)% chance.
Wuthering Heights Chief ButlerOutis
The Mistress's Voice...!Res.
13/3- When clashing against targets that have less than 0 SP, Clash Power +1 and deal +20% damage- Deal +30% damage against targets that have
Echoes of the Manor- When winning a Clash without losing a single Coin, heal 10 SP. If this unit is already at max SP, gain 3
Offense Level Up next turn (2 times per turn)
Edgar Family HeirGregor
Endless NightmaresRes.
13/3- Combat Start: Gain 1
Damage Up and 1
Fragile for every 5 SP difference between Combat Start and the last Turn Start (max 5)- Deal +2% damage for every
Sinking Potency on target (max 40%)
Grace of Stars
Star of the Beginning++
Cumulating Starcloud++
Interstellar Travel++
Star-shower++
Binary Star-shop++
Moon Star-shop++
Favor of the Nebulae++
Starlight Guidance++
Chance Comet++
Perfected Possibility++
Gifts
Starting Gifts
3 itemsObserved Gifts
3/3Floor Plan
Review floor themes, acquired gifts, and route notes at a glance.
15/15F
1-5
1-5 · Normal/Hard01
Hard75 gifts
Automated Factory
02
Hard78 gifts
Hell's Chicken
03
Hard73 gifts
Falling Flowers
04
Hard80 gifts
The Noon of Violet
05
Hard72 gifts
The Unchanging
6-10
6-10 · Infinity Loop06
Infinity Loop61 gifts
Sinking Deluge
07
Infinity Loop79 gifts
The Dusk of Amber
08
Infinity Loop88 gifts
Murder on the WARP Express BokGak
09
Infinity Loop80 gifts
Miracle in District 20 BokGak
10
Infinity Loop79 gifts
Twining Threads
11-15
11-15 · Extreme11
Extreme187 gifts
Fairy Tale
11F · Constraints
Total constraint score7- 1Level Boost✓
- 1Frailness✓
- 2Mark of Fire I✓
- 2Inflation I
- 2Ego Interference I✓
- 1Force Redistribution✓


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Mark of Fire ITurn End: all allies take 5 fixed HP damage. Fixed damage increases by 3 every turn. (max 20)Constraint rewards

Inflation IDoubles the cost of every Shop function, except for selling E.G.O GiftsConstraint rewards

Ego Interference IDoubles the amount of E.G.O Resources consumed when using E.G.O Skills
(This Adversity does not interact with E.G.O Gift effects)Constraint rewards

Force RedistributionWhen an enemy is killed, it applies 3 Offense Level Up to all of its allies at the next Turn Start (3 times per turn; start of a new wave counts as Turn Start as well)Constraint rewards12
Extreme18 gifts
Line 3
12F · Constraints
Total constraint score18- 1Level Boost✓
- 1Frailness✓
- 2Mental Psychosis I✓
- 2Nerve Acceleration I✓
- 3SP Fatigue I✓
- 2Psychological Elation✓


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Mental Psychosis ITurn End: all allies lose 3 SPConstraint rewards

Nerve Acceleration IAt Turn End: Raise Min & Max Speed values by 2 for all enemiesConstraint rewards

SP Fatigue IIn battles, allies cannot heal higher than 35 SPConstraint rewards

Psychological ElationTurn Start: Heal 20 SP for all enemies
- (Minus Coin Skills-only enemies lose 15 SP instead)Constraint rewards13
Extreme187 gifts
Complete & Total Extermination
13F · Constraints
Total constraint score28- 1Level Boost✓
- 1Frailness✓
- 2Tremor Barrier✓
- 3Inflation II
- 3Ego Interference II✓
- 3Shield Generation✓


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Tremor BarrierRemove the first Stagger Threshold for all enemiesConstraint rewards

Inflation IITriples the cost of every Shop function, except for selling E.G.O Gifts
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Ego Interference IITriples the amount of E.G.O Resources consumed when using E.G.O Skills
(Does not interact with E.G.O Gift effects)
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Shield GenerationApply 3000 Shield on all enemies
(In Focused Encounters, applies to Core only; Shield gained by this effect does not expire at Turn End)Constraint rewards14
Extreme187 gifts
The Master of La Manchaland
14F · Constraints
Total constraint score41- 1Level Boost✓
- 1Frailness✓
- 2Vitality Boost✓
- 3Brutality✓
- 3Mark of Fire II✓
- 3Fracture Proliferation✓


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Vitality Boost+30% to max HP for all enemiesConstraint rewards

BrutalityPlus Coin Power +2, Minus Coin Power -2 for all enemiesConstraint rewards

Mark of Fire IITurn End: all allies take 10 fixed HP damage. Fixed damage increases by 5 every turn. (max 30)
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Fracture ProliferationEnemy Skills inflict x2 Burn, Bleed, Tremor, Rupture, and SinkingConstraint rewards15
Extreme188 gifts
Bridle of Infinity
0 acquired gifts
15F · Constraints
Total constraint score55- 1Level Boost✓
- 1Frailness✓
- 3Mental Psychosis II✓
- 3Nerve Acceleration II✓
- 5SP Fatigue II✓
- 1Status Infliction✓


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Mental Psychosis IITurn End: all allies lose 5 SP
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Nerve Acceleration IIAt Turn End: Raise Min & Max Speed values by 3 for all enemiesConstraint rewards

SP Fatigue IIIn battles, allies cannot heal higher than 30 SP
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Status InflictionTurn Start: Inflict 5 Potency of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking, on all allies(Identities)Constraint rewardsFinal Gifts
147 items
- Unmet — not enough with all identities
- Warning — needs bench identities

