Deck
Click for details
Keyword distribution
6/11











5/5





1/1

1/1

1/1

0/1

Attack types
Slash5
Pierce7
Blunt32
Evade 3Defense 7Counter 3
Sin resourcesProduced / E.G.O cost
13/46
3/37
11/35
3/29
16/60
11/58
15/72
Passives

Lobotomy E.G.O:: Solemn LamentYi Sang
Fire.IShallFire.Res.
16/3Attack End: If this unit killed the target with its Skill,
ReloadWhen this unit gains
The Living & The Departed, gain 2
Haste next turn (once per turn)ISeeTheDyingButterfly.Begin encounters with 10 of each of
The Living & The DepartedWhen spending
The Living & The Departed, select randomly between The Living(Potency) and The Departed(Count) for each
The Living & The Departed valueWhen inflicting
Butterfly, inflict the same amount of The Living and The Departed as they were consumed. Example below:- If this unit spent X Living, inflict X Living- If this unit spent Y Departed, inflict Y DepartedIf this unit runs out of
The Living & The Departed midway through Skill use, cancel all subsequent Coins and
ReloadWhen
Reloading, or when gaining
The Living & The Departed, gain either The Living or The Departed based on this unit's current SP- At 0 or higher SP: 30% chance to gain The Living; 70% chance to gain The Departed- At less than 0 SP: 70% chance to gain The Living; 30% chance to gain The Departed- The probabilities are calculated separately for each ammo spent
Wuthering Heights ButlerFaust
Butler Style ResponseStock
16/4- Clash Win: Inflict 1
Sinking on target (3 times per turn)- If the target has
Echoes of the Manor, inflict 3
Sinking instead
Lobotomy E.G.O:: In the Name of Love and HateDon Quixote
In the Name of Love and Hate - !ALERT: E.G.O GEAR SYNC THRESHOLD EXCEEDED!Gain 1
Love/Hate every time this unit consumes 10 cumulative
Love/Hate Count in this EncounterEncounter Start: if this unit does not have
Hysteria, gain
HysteriaEncounter Start: if this unit does not have
Love/Hate, gain
Love/HateTurn Start:- At 0 or higher SP, gain
Here Comes Magical Girl! and lose
Regressive Transformation - Reversed- At less than 0 SP, gain
Regressive Transformation - Reversed and lose
Here Comes Magical Girl!This unit's SP cannot drop below -40 due to the SP loss effects from this unit's Base Attack SkillsMagical Girl of Love / Queen of HatredRes.
15/4Deal +2% damage for every
Love/Hate (max 10%)Combat Start: gain 1
Magical Arcana
Haute Couture:: Le Noir Footwear HallRyōshū
FeedbackStock
11/1
11/1
15/2When triggering
Tremor Burst on the enemy, increase the Stagger Threshold raise by +15%- At 12+
Preservation Count, consume 1
Preservation Count when triggering
Tremor Burst to increase the Stagger Threshold raise by +30% instead (effect applied per target)When hit, if this unit has Shield, inflict 2
Tremor Potency on the attacker (2 times per turn per enemy)Le Noir: Gabardine FabricUpon entering the field, gain 25
Le Noir: Gabardine OvercoatTurn Start:- Gain Shield equal to ((
Le Noir: Gabardine Overcoat +
Armure Éveillée) / 5)% of this unit's max HP- If this unit has
Armure Éveillée, convert "Triple Stamped Stitching" into "Single Kick - Couture Multiple"ConservationGain 1
Preservation Potency for every 10 cumulative
Preservation Count this unit consumes in this EncounterTurn End: At fewer than 3
Preservation Potency, consume all
Preservation Count to gain (
Preservation Count consumed x 5) Shield next turnAt 3+
Preservation Potency, this unit's Base Skills gain +1 more
Preservation Count when this unit has fewer than 12
Preservation CountOn Base Attack Skill Use,- If target has 6+
Tremor Potency, Coin Power +1- At 3+
Preservation Potency, Coin Power +1- Deal +(
Preservation Potency x 2)% damage (max 10%)· If the said Skill is "Triple Stamped Stitching" or "Single Kick - Couture Multiple", deal +(
Preservation Potency x 4)% damage instead (max 20%)
Dieci Assoc. South Section 4 DirectorMeursault
Study HallRes.
16/2Every time another ally Discards a Skill, apply 1
Erudition to the ally and self (once per Skill, 3 times per turn)Turn End: next turn, gain Pierce DMG Up and Blunt DMG Up equal to the number of other allies that Discarded Skills (max 3)
R Corp. 4th Pack ReindeerHong Lu
Brainwave Charge-focusing AntlersStock
15/3Gain 1
Charge every time this unit consumes 10 cumulative
Charge Count in this EncounterAt 2+
Charge:- Inflict +1 more
Sinking using Base Attack Skills for every 2
Charge (max 2, does not activate when inflicting only
Sinking Count or when inflicting
Sinking on self)- Deal +(
Charge x 5)% damage using Base Attack Skills (max 25%)
Wild HuntHeathcliff
Dullahan- Turn Start: if this unit has
Dullahan, mount
Dullahan.- Lose 5 SP every time this unit mounts
Dullahan- If 3+ allies have been defeated in this Encounter, gain
Dullahan next turn. (once per Encounter)- If this unit gets Staggered due to damage or raised Stagger Threshold when mounting
Dullahan, recover from Stagger. If the Stagger is something that cannot be naturally recovered from, this unit does not mount
Dullahan.- Gain 1 Coffin when killing the target.Call of the ErlkingStock
15/5- Deal +1% damage for every 1
Sinking on target (max 15%)- When, during combat, 1 ally takes damage that would kill them, consume 2 Coffin to apply
Wild Hunt to them (2 times per turn)- Apply 2
Damage Up next turn to the ally that has
Wild Hunt- If the said ally is from Wuthering Heights or Edgar Family, apply 1
Attack Power Up next turn as well
R Corp. 4th Pack ReindeerIshmael
Brainwave FocusRes.
16/3At the start of the combat phase, gain (Gloom Reson. / 3) Attack Power Up.If this unit fails to deal damage this turn, lose 15 SP at the end of the turn.
R Corp. 4th Pack ReindeerRodion
Jolly AntlersStock
16/2
15/2Gain 1
Charge every time this unit consumes 10 cumulative
Charge Count in this EncounterWhen using a Base Attack Skill that inflicts
Sinking Potency, if the main target does not have
Sinking, this unit gains 5
Sinking and doubles the amount of Sinking Potency the Skill applies (once per turn; in Focused Encounters, the Part)At less than 35% HP, Base Attack Skills gain Final Power +1
Los Mariachis JefeSinclair
Júbilo HedonistaRes.
16/3After a successful evade, lower Stagger Threshold by the evade skill’s Power at a (5x Gloom Reson.)% chance.
Wuthering Heights Chief ButlerOutis
The Mistress's Voice...!Res.
16/3- When clashing against targets that have less than 0 SP, Clash Power +1 and deal +20% damage- Deal +30% damage against targets that have
Echoes of the Manor- When winning a Clash without losing a single Coin, heal 10 SP. If this unit is already at max SP, gain 3
Offense Level Up next turn (2 times per turn)
Lobotomy E.G.O::LampGregor
Dazzling LampTurn Start: Gain 1
LampExternal effects cannot change this unit's Min. and Max. SpeedsWhen chaining Skills, this unit can redirect the Attack Skills' targeting to itself regardless of Speed (Focused Encounters only)When gaining
Haste, gain 1
Clash Power Up instead (once per turn)- Once the above effect activates, cannot gain
Haste for the rest of the turnE.G.O Gear Proficiency ManualTurn Start: Gain 1
Defense Level Up for every ally wearing E.G.O Gears (max 3)When an ally dies, gain 2
Pierce DMG Up next turn (once per turn)Eyes Bright Like LampsRes.
16/2Combat Start: Gain 1
Lamp for every 2 Gloom Reson. (max 3)Combat Start: If an enemy has
Dazzle, heal 5 SPTurn End: Apply
Guardians of the Forest next turn to the ally with the earliest Deployment order among those that do not fit the following conditions:- Is this unit- Is an ally that has
Guardians of the Forest- Is an ally that cannot heal SP due to conditions such as Panic or Corrosion
Grace of Stars
Star of the Beginning++
Cumulating Starcloud++
Interstellar Travel++
Star-shower++
Binary Star-shop++
Moon Star-shop++
Favor of the Nebulae++
Starlight Guidance++
Chance Comet++
Perfected Possibility++
Gifts
Starting Gifts
3 itemsObserved Gifts
3/3Floor Plan
Review floor themes, acquired gifts, and route notes at a glance.
14/15F
1-5
1-5 · Normal/Hard01
Hard75 gifts
Automated Factory
02
Hard78 gifts
Hell's Chicken
03
Hard80 gifts
The Noon of Violet
04
Hard80 gifts
Hatred and Despair
05
Hard88 gifts
Murder on the WARP Express BokGak
6-10
6-10 · Infinity Loop06
Infinity Loop67 gifts
Sunk Gloom
07
Infinity Loop43 gifts
The Heartbreaking
08
Infinity Loop77 gifts
The Unsevering
09
Infinity Loop80 gifts
Miracle in District 20 BokGak
10
Infinity Loop18 gifts
Line 1
11-15
11-15 · Extreme11
Extreme187 gifts
Fairy Tale
11F · Constraints
Total constraint score9- 1Level Boost✓
- 1Frailness✓
- 2Mark of Fire I✓
- 2Inflation I✓
- 2Ego Interference I✓
- 1Force Redistribution✓


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Mark of Fire ITurn End: all allies take 5 fixed HP damage. Fixed damage increases by 3 every turn. (max 20)Constraint rewards

Inflation IDoubles the cost of every Shop function, except for selling E.G.O GiftsConstraint rewards

Ego Interference IDoubles the amount of E.G.O Resources consumed when using E.G.O Skills
(This Adversity does not interact with E.G.O Gift effects)Constraint rewards

Force RedistributionWhen an enemy is killed, it applies 3 Offense Level Up to all of its allies at the next Turn Start (3 times per turn; start of a new wave counts as Turn Start as well)Constraint rewards12
Extreme18 gifts
Line 3
12F · Constraints
Total constraint score17- 1Level Boost✓
- 1Frailness✓
- 2Mental Psychosis I✓
- 2Nerve Acceleration I✓
- 3SP Fatigue I
- 2Psychological Elation✓


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Mental Psychosis ITurn End: all allies lose 3 SPConstraint rewards

Nerve Acceleration IAt Turn End: Raise Min & Max Speed values by 2 for all enemiesConstraint rewards

SP Fatigue IIn battles, allies cannot heal higher than 35 SPConstraint rewards

Psychological ElationTurn Start: Heal 20 SP for all enemies
- (Minus Coin Skills-only enemies lose 15 SP instead)Constraint rewards13
Extreme188 gifts
Bridle of Infinity
13F · Constraints
Total constraint score27- 1Level Boost✓
- 1Frailness✓
- 2Tremor Barrier✓
- 3Inflation II✓
- 3Ego Interference II✓
- 3Shield Generation


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Tremor BarrierRemove the first Stagger Threshold for all enemiesConstraint rewards

Inflation IITriples the cost of every Shop function, except for selling E.G.O Gifts
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Ego Interference IITriples the amount of E.G.O Resources consumed when using E.G.O Skills
(Does not interact with E.G.O Gift effects)
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Shield GenerationApply 3000 Shield on all enemies
(In Focused Encounters, applies to Core only; Shield gained by this effect does not expire at Turn End)Constraint rewards14
Extreme187 gifts
Line 3 - Terminus
0 acquired gifts
14F · Constraints
Total constraint score40- 1Level Boost✓
- 1Frailness✓
- 2Vitality Boost✓
- 3Brutality✓
- 3Mark of Fire II✓
- 3Fracture Proliferation✓


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Vitality Boost+30% to max HP for all enemiesConstraint rewards

BrutalityPlus Coin Power +2, Minus Coin Power -2 for all enemiesConstraint rewards

Mark of Fire IITurn End: all allies take 10 fixed HP damage. Fixed damage increases by 5 every turn. (max 30)
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Fracture ProliferationEnemy Skills inflict x2 Burn, Bleed, Tremor, Rupture, and SinkingConstraint rewards15
-
Extreme
Unset
0 acquired gifts
15F · Constraints
Total constraint score54- 1Level Boost✓
- 1Frailness✓
- 3Mental Psychosis II✓
- 3Nerve Acceleration II✓
- 5SP Fatigue II✓
- 1Status Infliction✓


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Mental Psychosis IITurn End: all allies lose 5 SP
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Nerve Acceleration IIAt Turn End: Raise Min & Max Speed values by 3 for all enemiesConstraint rewards

SP Fatigue IIIn battles, allies cannot heal higher than 30 SP
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Status InflictionTurn Start: Inflict 5 Potency of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking, on all allies(Identities)Constraint rewardsFinal Gifts
142 items
- Unmet — not enough with all identities
- Warning — needs bench identities

