Plan intro
…
6인편성 외 밴치 인격들을
Ammo 인격으로 배치해
Desperado 8인 버프를 받아가는 덱. 밴치 인격은 다른
Ammo 인격으로도 대채 가능.
Deck
Click for details
Keyword distribution
6/9





6/6


0/3



0/1

0/1

Attack types
Slash33
Pierce16
Blunt5
Evade 3Defense 5Counter 8
Sin resourcesProduced / E.G.O cost
30/35
1/32
12/29
3/16
8/29
10/32
2/25
Passives

Lobotomy E.G.O:: Solemn LamentYi Sang
Fire.IShallFire.Res.
8/3Attack End: If this unit killed the target with its Skill,
ReloadWhen this unit gains
The Living & The Departed, gain 2
Haste next turn (once per turn)ISeeTheDyingButterfly.Begin encounters with 10 of each of
The Living & The DepartedWhen spending
The Living & The Departed, select randomly between The Living(Potency) and The Departed(Count) for each
The Living & The Departed valueWhen inflicting
Butterfly, inflict the same amount of The Living and The Departed as they were consumed. Example below:- If this unit spent X Living, inflict X Living- If this unit spent Y Departed, inflict Y DepartedIf this unit runs out of
The Living & The Departed midway through Skill use, cancel all subsequent Coins and
ReloadWhen
Reloading, or when gaining
The Living & The Departed, gain either The Living or The Departed based on this unit's current SP- At 0 or higher SP: 30% chance to gain The Living; 70% chance to gain The Departed- At less than 0 SP: 70% chance to gain The Living; 30% chance to gain The Departed- The probabilities are calculated separately for each ammo spent
Dawn Office FixerFaust
Feuerfalter [Stigma Workshop]Stock
30/3Combat Start: When this unit has
Battle Instinct, gain (Stack x 3)
Fire Butterfly CoffinWhen other Dawn OfficeTabExplain Identities meet the following conditions, Dawn OfficeTabExplain Fixer Faust uses the "Seconded Offensive" Skill against the targeted enemy (once per turn per Identity)- At Base Skill Attack End: If the enemy that was hit is Staggered, use "Seconded Offensive" against said enemy(Does not activate if the said enemy was already Staggered Before Attack of the said Skill)- At Attack End of the following Skills, use "Seconded Offensive" on the enemy they hit (prioritizes Staggered targets):· Dawn OfficeTabExplain Rep Gregor's "Dawnsplitter" and "Crack of Dawn"· Dawn OfficeTabExplain Fixer Sinclair's "Stigmatize" and "BlazingTabExplain Strike"If Dawn OfficeTabExplain Fixer Sinclair is on the field: On Hit using Reused Coins of Dawn OfficeTabExplain Fixer Faust's Base Skills, deal additional Wrath damage equal to
Burn on the targeted enemy (max 10; max 20 per turn)- Counts as activating
BurnHeatproof CoatUpon entering the Encounter for the first time, gain 0
Fire Butterfly CoffinCannot be Staggered or fall below 1 HP due to
Burn damageTake -50% damage from
Burn effects (rounded down)- At less than 50% HP, take -75% damage from
Burn effects instead (rounded down)SeonbaeIf Dawn OfficeTabExplain Fixer Sinclair is on the field, activate the following effects:- Dawn OfficeTabExplain Fixer Sinclair gains
High Noon- Turn Start: If Dawn OfficeTabExplain Fixer Faust is defeated, convert
High Noon on Dawn OfficeTabExplain Fixer Sinclair into
Loneliness at High Noon
Lobotomy E.G.O:: Faint Aroma & SolitudeRyōshū
Unwithering FlowerStock
12/1
8/2Gain 1
Petals if the enemy takes
Sinking damageGain
Petals equal to
Faint Aroma inflicted every time enemies gain
Faint AromaGain 2
Petals every time Tremor Burst is triggered regardless of the unitAttack Skill End: At 30+
Petals, use 'Magnificent End' against the target that has the highest
Faint Aroma StackDeal +(
Faint Aroma on the target)% damage against Staggered targetsIf this unit lost 10%+ HP this turn, heal 3% HP and 10 SP (once per turn)A Void that Cannot be FilledAlways Active: Begin Encounters with 6
Bullet - SolitudeAt 1+
Bullet - Solitude, if the enemy has less than -40 SP or is Staggered at this unit or an ally's Attack End, use 'Bang. Bang.' as an Unopposed Attack (once per turn)Attack End: At 0
Bullet - Solitude, use 'Stories that Never Cease' as an Unopposed Attack against the target and consume 10 SP to
Reload
The Thumb East Capo IIIIMeursault
Tiantui Star's Blade [天退星刀]Stock
12/3When this unit has
Tigermark Round:- At 1+
Tigermark Round, convert all Coins of 'Tanglecleaver' into
Unbreakable Coins- Skill Coins that spend
Tigermark Round gain +1 Power and deal +10% damage (activates only as long as the Coin has Rounds left to spend)When this unit has
Savage Tigermark Round:- At 1+
Savage Tigermark Round, convert all Coins of this unit's Base Attack Skills to
Unbreakable Coins- At 0
Savage Tigermark Round, convert all Coins of this unit's Base Attack Skills that spend 'Unique Ammo' to
Unbreakable Coins- Skill Coins that spend
Savage Tigermark Round gain +2 Power, deal +30% damage, and inflict +2 more
Burn Potency and
Burn Count On Hit with those Coins (activates only as long as the Coin has Rounds left to spend)Chachihu [揷翅虎]Always Active: begin Encounters with 12
Tigermark RoundWhen flipping a Coin that consumes
Tigermark Round or
Savage Tigermark Round: while not having those 'Unique Ammo' does not cancel this unit's attacks, the Coin's On Hit "inflict
Burn" and "inflict
Burn Count" effects do not activateIf this unit equipped Defense Skills for the first time in this Encounter, or if this unit spent all of his
Tigermark Round, or if this unit is Staggered: at the end of that turn, reload 8
Savage Tigermark Round and gain 1
Tiantui Star [天退星] (once per Encounter)- If this effect activates while this unit is Staggered, recover from Stagger (excluding forced Staggers)- Remove all
Tigermark Round if this unit has any leftover
Tigermark Round- At 8+ (sum of
Tigermark Round and
Savage Tigermark Round spent), convert
Tiantui Star [天退星] to
Shin (心) - Tiantui Star [天退星]When this unit uses a Base Attack Skill that spends the final Round of
Savage Tigermark Round...- Gain Atk Weight +2 before attacking- Gain 1
Overheat next turn
Full-Stop Office RepHong Lu
ConcentrationWhen flipping a Coin that consumes
Ammo: even when this unit is out of
Ammo, the attack does not get canceled. However, the affected Coins' On Hit effects do not activate in such cases.Tactical Fire SupportStock
10/5If the Full-Stop Office Fixer Heathcliff is in
Overwatch Assignment state, or has been Deployed as a Backup unit, empower Full-Stop Office Rep. Hong Lu's Skill 2 and Skill 3Combat Start: at 20+
Poise Potency, gain +1
Poise Count
The House of Spiders: The Thumb ApprenticeHeathcliff
Palermitan StyleStock
1/2
12/2!Gain the following effects based on (
Maturing Textbook on self +
The Duel Escalates on the main target)- Base Skills deal +3% damage for every combined Stack (max 15%)- 1+ Stack: Clash Power +1- 2+ Stack: Base Skills gain Base Power +1- 3+ Stack: On Hit using a Base Skill, inflict 1
Severed Tendon next turn- 4+ Stack: Base Skills gain Final Power +1- 5+ Stack: Base Skills deal +15% damageTake -3% damage for every (
Maturing Textbook on self +
The Duel Escalates on the enemy attacking this unit) (max -15%)Duello DisperatoAt Base Skill End against an enemy:- If the target is defeated while having
The Duel Escalates (on any of its Parts), gain 1
Maturing Textbook- If the main target isn't defeated, inflict 1
The Duel Escalates on the main target; if there was a Clash against the said main target using the said Base Skill, inflict 2
The Duel Escalates on the main target insteadAt Clash Start against a target that has
The Duel Escalates, heal SP equal to
The Duel Escalates Stack on target (max 5 per turn)Desperate StruggleIf The House of Spiders: The Thumb Nursefather Rodion is on the field, activate the following:(Does not activate in turns where this unit is Panicked or Staggered)- When The Thumb Nursefather Rodion (that has
Eye of Precognition) hits an enemy with a Base Skill, at its Attack End, follow up with "La Spada di Palermo" as an Unopposed Attack against the target (once per turn)- Combat Start: When The Thumb Nursefather Rodion (that has
Eye of Precognition - Overheat) is targeted by an enemy's Unopposed Skill, The Thumb Apprentice Heathcliff gains 1
Assist Defense(This
Assist Defense activates only for The House of Spiders: The Thumb Nursefather Rodion)Saikai [再会] - The ThumbIf this unit is defeated at Encounter Start, or if this unit is defeated during the Encounter, Blade of the House of Spiders Ryōshū gains the following effects:- Gain 1
Entanglement- On Clash Win using a Base Skill, inflict 2
Tremor and trigger
Tremor Burst; then, reduce target's
Tremor Count by 1 (2 times per turn)
LCCB Assistant ManagerIshmael
Eye for WeaknessRes.
3/3Attacks inflict 1 Tremor in a won clash.
The House of Spiders: The Thumb NursefatherRodion
La Spada di PalermoStock
30/3
12/2If this unit has 1+
Acceleration Round, Skill 3 gains Coin Power +1 and deals +25% damageBase Skills deal +1% damage for every 2
Burn on the main target (max 15%)- If the main target has Shield, Base Skills deal +3% damage instead (max 45%)The Eye of PrecognitionUpon entering the Encounter for the first time, gain 30
Eye of PrecognitionAt 0
Eye of Precognition Stack, convert
Eye of Precognition into
Eye of Precognition - OverheatWhile this unit has
Eye of Precognition, activate the following effects:- In a Clash, gain 1
Accelerating Future with every Clash (5 times per Skill)- When attacked by an Unopposed Attack,
Unbreakable Coin Attack, or losing a Clash against an Attack Skill, activate the "Precognition" Skill (once per turn)The following causes this unit to lose
Eye of Precognition Stack:- Lose 1
Eye of Precognition with every Clash- When this unit activates the "Precognition" Skill via Passive effect due to being attacked by an Unopposed Attack or
Unbreakable Coin Attack, lose 3
Eye of Precognition- When this unit activates the "Precognition" Skill via Passive effect due to losing a Clash, lose 5
Eye of PrecognitionAt the end of the turn this unit's
Eye of Precognition is converted into
Eye of Precognition - Overheat, activate the following effects:-
Reload (once per Encounter)- At the start of the next turn, if this unit has no "Disposal" on its Dashboard, replace a Base Skill with "Disposal" (prioritizes the Skill on the leftmost Slot's top row)The following causes this unit to gain
Shin (心) - Disgrace next turn:- If this unit's
Eye of Precognition Stack drops to 0- If this unit is Staggered- If The House of Spiders: The Thumb Apprentice Heathcliff is defeated (if the said Identity is already defeated when this unit Substitutes in, gain
Shin (心) - Disgrace at Turn Start)Turn End: When Staggered due to damage for the first time in this Encounter, recover from Stagger (excluding forced Staggers)The Shame of Famiglia BognatelliGain 2
Poise and +2
Poise Count for every
Acceleration Round spentWhen flipping a Coin that spends
Acceleration Round, the attack does not get canceled even when this unit is out of
Acceleration RoundThis Identity counts only as an "Identity that inflicts
Burn and
Tremor"Turn Start: If this unit has "Disposal" on its Dashboard, inflict
Game Target on the enemy this unit attacked last in the previous turn (in Focused Encounters, the Parts count for this purpose)- If there are no targets that satisfy the condition above, inflict
Game Target on the enemy that has the lowest HPSaikai [再会] - The ThumbIf this unit is defeated at Encounter Start, or if this unit is defeated during the Encounter, Blade of the House of Spiders Ryōshū gains the following effects:- Gain 1
Entanglement- Defense Skill Coin Power +1, Base Attack Skills deal +10% damage against targets that have Shield
The Thumb East Soldato IISinclair
BayonetsAlways Active: begin Encounters with 15
Scorch Propellant AmmoIf this unit spent
Scorch Propellant Ammo with Skills or Passives, gain
Damage Up equal to the amount spent next turn (max 3)When flipping a Coin that spends
Scorch Propellant Ammo: while not having
Scorch Propellant Ammo does not cancel this unit's attacks, the Coin's On Hit "inflict
Burn" and "inflict
Burn Count" effects do not activateAmmunition TributeRes.
10/3When the 1 ally Identity with the earliest Deployment order among those using
Ammo finishes their attack, if their current
Ammo count is fewer than half (rounded up), spend
Scorch Propellant Ammo on self equal to the total
Ammo count the affected unit spent and supply them with the same amount of
Ammo as
Scorch Propellant Ammo this unit just spent. (can spend up to 5 ammunition) (once per Encounter)- If the
Ammo receiving Identity is a Thumb Identity of a higher rank, supply 1 additional
Ammo they use- If the
Ammo receiving Identity has separate values for Potency and Count, they will be supplied at random.- If either Potency or Count is maxed out, supply whichever is not maxed.
LCA Udjat Vanguard Team 3 LeaderOutis
The Scepter of Horus - ReplicaTurn Start: If an enemy has any of the Panic type changing effects, gain 1
The Udjat [Vanguard]If this unit has
The Udjat [Vanguard], inflict 1
Sheut Fracture On Hit with a Base Attack Skill (15 per turn)- If
LCA Fracture Round was spent, inflict additional
Sheut Fracture per
LCA Fracture Round spent
Protection Stack gained from this unit's Base Skills and
The Udjat [Vanguard] effect is capped at 5 per turnVanguard TeamRes.
8/3Deal +5% damage for every
Protection on self (max 15%)Combat Start: gain 2
The Udjat [Vanguard]
Dawn Office RepGregor
The Fixer at the Crack of DawnUpon entering the Encounter for the first time, gain 0
Light of DaybreakCannot be Staggered or fall below 1 HP due to
Burn damageTake -50% damage from
Burn effects (rounded down)- At less than 50% HP, take -75% damage from
Burn effects instead (rounded down)Dawn OfficeUpon entering the Encounter for the first time, if there are 2+ allied Dawn OfficeTabExplain Identities (including this unit) on the field, apply
Dawn Office Stack on all Dawn OfficeTabExplain Identities equal to the number of Dawn OfficeTabExplain Identities on the fieldIf Dawn OfficeTabExplain Fixer Sinclair is on the field, activate the following effects:- Dawn OfficeTabExplain Fixer Sinclair gains
From Dawnbreak to Sunset- Turn Start: If Dawn OfficeTabExplain Rep Gregor is defeated, convert
From Dawnbreak to Sunset on Dawn OfficeTabExplain Fixer Sinclair into
Blazing Sunset- Turn Start: If Dawn OfficeTabExplain Fixer Sinclair has less than 50% HP, apply
Escape Apparatus on that unit (once per Encounter)Morgenfeuer [Stigma Workshop]Stock
30/2
12/2When this unit has
Dawnherald, gain 2
Light of Daybreak On Hit using Base Attack SkillsWhen other Dawn OfficeTabExplain Identities meet the following conditions, Dawn OfficeTabExplain Rep Gregor uses the "Flash of Sunup" Skill against the targeted enemy (once per turn per Identity)- At Base Skill Attack End: If the enemy that was hit is Staggered, use "Flash of Sunup" against said enemy(Does not activate if the said enemy was already Staggered Before Attack of the said Skill)- At Attack End of the following Skills, use "Flash of Sunup" on the enemy they hit (prioritizes Staggered targets):· Dawn OfficeTabExplain Fixer Faust's "Eject", "Eject - High NoonTabExplain", and "Dismemberment at High NoonTabExplain"· Dawn OfficeTabExplain Fixer Sinclair's "Stigmatize" and "BlazingTabExplain Strike"If Dawn OfficeTabExplain Fixer Sinclair is on the field: On Hit using Coins added to Dawn OfficeTabExplain Rep Gregor's Base Skills, deal additional Wrath damage equal to
Burn on the targeted enemy (max 10; max 20 per turn)- Counts as activating
Burn
Grace of Stars
Star of the Beginning++
Cumulating Starcloud++
Interstellar Travel++
Star-shower++
Binary Star-shop++
Moon Star-shop++
Favor of the Nebulae++
Starlight Guidance++
Chance Comet++
Perfected Possibility++
Gifts
Starting Gifts
3 itemsObserved Gifts
3/3Floor Plan
Review floor themes, acquired gifts, and route notes at a glance.
13/15F
1-5
1-5 · Normal/Hard01
Hard75 gifts
Automated Factory
02
Hard78 gifts
Hell's Chicken
03
Hard73 gifts
Falling Flowers
생강꽃 필수
04
Hard79 gifts
Full-Stopped by a Bullet
05
Hard60 gifts
Season of the Flame
6-10
6-10 · Infinity Loop06
Infinity Loop77 gifts
Textbook
07
Infinity Loop80 gifts
Miracle in District 20 BokGak
개추인형이 층 보상일시 아무때나 들어가는거 추천
08
Infinity Loop84 gifts
Timekilling Time BokGak
시계는 필수, 그냥 최대한 다 챙기기
09
Infinity Loop42 gifts
LCB Regular Check-up BokGak
여기에서
참격 4티어 합성하지말기
10
Infinity Loop18 gifts
Line 3
불씨 필수
11-15
11-15 · Extreme11
Extreme187 gifts
Bearers of Weight
제약은 웡하는거 하면 되지만 별빛을 위해 인플레이션 제외 전부 하는거 추천
11F · Constraints
Total constraint score0- 1Level Boost
- 1Frailness
- 2Mark of Fire I
- 2Inflation I
- 2Ego Interference I
- 1Force Redistribution


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Mark of Fire ITurn End: all allies take 5 fixed HP damage. Fixed damage increases by 3 every turn. (max 20)Constraint rewards

Inflation IDoubles the cost of every Shop function, except for selling E.G.O GiftsConstraint rewards

Ego Interference IDoubles the amount of E.G.O Resources consumed when using E.G.O Skills
(This Adversity does not interact with E.G.O Gift effects)Constraint rewards

Force RedistributionWhen an enemy is killed, it applies 3 Offense Level Up to all of its allies at the next Turn Start (3 times per turn; start of a new wave counts as Turn Start as well)Constraint rewards12
-
Extreme
Unset
0 acquired gifts
페어리테일 혹은 코드 퍼플 추천
12F · Constraints
Total constraint score0- 2Ego Interference I
- 1Frailness
- 2Mental Psychosis I
- 2Nerve Acceleration I
- 3SP Fatigue I
- 2Psychological Elation


Ego Interference IDoubles the amount of E.G.O Resources consumed when using E.G.O Skills
(This Adversity does not interact with E.G.O Gift effects)Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Mental Psychosis ITurn End: all allies lose 3 SPConstraint rewards

Nerve Acceleration IAt Turn End: Raise Min & Max Speed values by 2 for all enemiesConstraint rewards

SP Fatigue IIn battles, allies cannot heal higher than 35 SPConstraint rewards

Psychological ElationTurn Start: Heal 20 SP for all enemies
- (Minus Coin Skills-only enemies lose 15 SP instead)Constraint rewards13
Extreme187 gifts
Chachihu
13F · Constraints
Total constraint score0- 1Level Boost
- 1Frailness
- 2Tremor Barrier
- 3Inflation II
- 3Ego Interference II
- 3Shield Generation


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Tremor BarrierRemove the first Stagger Threshold for all enemiesConstraint rewards

Inflation IITriples the cost of every Shop function, except for selling E.G.O Gifts
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Ego Interference IITriples the amount of E.G.O Resources consumed when using E.G.O Skills
(Does not interact with E.G.O Gift effects)
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Shield GenerationApply 3000 Shield on all enemies
(In Focused Encounters, applies to Core only; Shield gained by this effect does not expire at Turn End)Constraint rewards14
-
Extreme
Unset
0 acquired gifts
핏물진 비릿내 혹은 한봄 밤의 꿈 추천
14F · Constraints
Total constraint score0- 2Tremor Barrier
- 3Ego Interference II
- 2Vitality Boost
- 3Brutality
- 3Mark of Fire II
- 3Fracture Proliferation


Tremor BarrierRemove the first Stagger Threshold for all enemiesConstraint rewards

Ego Interference IITriples the amount of E.G.O Resources consumed when using E.G.O Skills
(Does not interact with E.G.O Gift effects)
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Vitality Boost+30% to max HP for all enemiesConstraint rewards

BrutalityPlus Coin Power +2, Minus Coin Power -2 for all enemiesConstraint rewards

Mark of Fire IITurn End: all allies take 10 fixed HP damage. Fixed damage increases by 5 every turn. (max 30)
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Fracture ProliferationEnemy Skills inflict x2 Burn, Bleed, Tremor, Rupture, and SinkingConstraint rewards15
Extreme188 gifts
Bridle of Infinity
0 acquired gifts
15F · Constraints
Total constraint score0- 2Tremor Barrier
- 3Ego Interference II
- 3Mental Psychosis II
- 3Nerve Acceleration II
- 5SP Fatigue II
- 1Status Infliction


Tremor BarrierRemove the first Stagger Threshold for all enemiesConstraint rewards

Ego Interference IITriples the amount of E.G.O Resources consumed when using E.G.O Skills
(Does not interact with E.G.O Gift effects)
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Mental Psychosis IITurn End: all allies lose 5 SP
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Nerve Acceleration IIAt Turn End: Raise Min & Max Speed values by 3 for all enemiesConstraint rewards

SP Fatigue IIIn battles, allies cannot heal higher than 30 SP
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Status InflictionTurn Start: Inflict 5 Potency of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking, on all allies(Identities)Constraint rewardsFinal Gifts
52 items
- Unmet — not enough with all identities
- Warning — needs bench identities

