Deck
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Keyword distribution
5/10










4/5



2/3

0/2


0/2


Attack types
Slash25
Pierce12
Blunt14
Evade 4Defense 3Counter 7
Sin resourcesProduced / E.G.O cost
12/5
6/11
16/9
2/2
22/17
9/13
5/4
Passives

Lobotomy E.G.O:: Solemn LamentYi Sang
Fire.IShallFire.Res.
22/3Attack End: If this unit killed the target with its Skill,
ReloadWhen this unit gains
The Living & The Departed, gain 2
Haste next turn (once per turn)ISeeTheDyingButterfly.Begin encounters with 10 of each of
The Living & The DepartedWhen spending
The Living & The Departed, select randomly between The Living(Potency) and The Departed(Count) for each
The Living & The Departed valueWhen inflicting
Butterfly, inflict the same amount of The Living and The Departed as they were consumed. Example below:- If this unit spent X Living, inflict X Living- If this unit spent Y Departed, inflict Y DepartedIf this unit runs out of
The Living & The Departed midway through Skill use, cancel all subsequent Coins and
ReloadWhen
Reloading, or when gaining
The Living & The Departed, gain either The Living or The Departed based on this unit's current SP- At 0 or higher SP: 30% chance to gain The Living; 70% chance to gain The Departed- At less than 0 SP: 70% chance to gain The Living; 30% chance to gain The Departed- The probabilities are calculated separately for each ammo spent
The Index Proselyte: 【Paper Slip】Faust
Proselyte's BladeStock
16/1
9/1
22/1Deal +2% damage with Skills marked with
Mark of the Prescript for every
Grace of the Prescript on self (max 16%)- At 9
Grace of the Prescript, deal +20% damage with Base Skills insteadOn Hit with a Base Skill against target that has
The Prescript's Target, gain 1
Poise and inflict 1
Sinking (once per turn)- Increase the number of times this effect can trigger per turn by 1 for every 3
Grace of the Prescript (max 2)- At 9
Grace of the Prescript, Base Skills inflict +1 more
Sinking Potency and this unit gains +1 more
Poise PotencyPrescript Delivered on Paper SlipsTurn Start:- Gain
Prescript: [Paper Slip] I /
Prescript: [Paper Slip] II /
Prescript: [Paper Slip] III /
Prescript: [Paper Slip] IV based on
Grace of the Prescript on self- Inflict
The Prescript's Target to a random enemy (in Focused Encounters, the Part)- Apply
Mark of the Prescript to Base Attack Skills on this unit's Dashboard (1 per Slot, max 2 Skills)· At 6+
Grace of the Prescript, the effect above prioritizes Skill 3- All of the effects above and
Prescript execution checks do not trigger when this unit is Staggered, ImmobilizedTabExplain, in Panic, or in E.G.O CorrosionTabExplainWill of the PrescriptTurn End: If
Prescript was executed this turn, heal 4 SP and gain 1
Grace of the Prescript (once per turn)- When executing
Prescript, if the main target has
The Prescript's Target, heal 8 SP and gain 3
Grace of the Prescript insteadTurn End: If
Prescript was not executed this turn, gain 5
Karmic Consequence- At 9
Grace of the Prescript, does not gain
Karmic Consequence- If this unit attempted to execute
Prescript at Combat Start, but could not target the enemy during the combat phase, does not gain
Karmic Consequence
Heishou Pack - Wei BranchDon Quixote
Explosive Battering RamStock
2/3
22/3Deal (-Target's SP / 3)% more damage against targets at less than 0 SP (max 15%, rounded down)Deal +1% damage for every 2 (
Rupture +
Sinking) on target (max 15%)- Double this effect and max value against Non-SP targetsIf this unit has
Burgeoning of Horns [發角], the last coin of this unit's Base Skills deals +15% damage- When attacking Skill Slots equipped with a Defense Skill, the last Coin deals +30% damage instead- When Clashing against a Clashable Guard Skill, Clash Power +3Lament of the Lost Sheep [亡羊之嘆]When activating
Exalted Command, The Lord of Hongyuan Hong Lu gains the following effect as the
Heishou Bolus Contamination [黑獣丸染] effect:- Inflict 1
Sinking upon inflicting
Rupture Potency or Count by using a Skill (3 times per turn)On the turn this unit Substituted or Returned to the field, gain 3
Burgeoning of Horns [發角]
Lobotomy E.G.O:: Faint Aroma & SolitudeRyōshū
Unwithering FlowerStock
16/1
22/2Gain 1
Petals if the enemy takes
Sinking damageGain
Petals equal to
Faint Aroma inflicted every time enemies gain
Faint AromaGain 2
Petals every time Tremor Burst is triggered regardless of the unitAttack Skill End: At 30+
Petals, use 'Magnificent End' against the target that has the highest
Faint Aroma StackDeal +(
Faint Aroma on the target)% damage against Staggered targetsIf this unit lost 10%+ HP this turn, heal 3% HP and 10 SP (once per turn)A Void that Cannot be FilledAlways Active: Begin Encounters with 6
Bullet - SolitudeAt 1+
Bullet - Solitude, if the enemy has less than -40 SP or is Staggered at this unit or an ally's Attack End, use 'Bang. Bang.' as an Unopposed Attack (once per turn)Attack End: At 0
Bullet - Solitude, use 'Stories that Never Cease' as an Unopposed Attack against the target and consume 10 SP to
Reload
The Thumb East Capo IIIIMeursault
Tiantui Star's Blade [天退星刀]Stock
16/3When this unit has
Tigermark Round:- At 1+
Tigermark Round, convert all Coins of 'Tanglecleaver' into
Unbreakable Coins- Skill Coins that spend
Tigermark Round gain +1 Power and deal +10% damage (activates only as long as the Coin has Rounds left to spend)When this unit has
Savage Tigermark Round:- At 1+
Savage Tigermark Round, convert all Coins of this unit's Base Attack Skills to
Unbreakable Coins- At 0
Savage Tigermark Round, convert all Coins of this unit's Base Attack Skills that spend 'Unique Ammo' to
Unbreakable Coins- Skill Coins that spend
Savage Tigermark Round gain +2 Power, deal +30% damage, and inflict +2 more
Burn Potency and
Burn Count On Hit with those Coins (activates only as long as the Coin has Rounds left to spend)Chachihu [揷翅虎]Always Active: begin Encounters with 12
Tigermark RoundWhen flipping a Coin that consumes
Tigermark Round or
Savage Tigermark Round: while not having those 'Unique Ammo' does not cancel this unit's attacks, the Coin's On Hit "inflict
Burn" and "inflict
Burn Count" effects do not activateIf this unit equipped Defense Skills for the first time in this Encounter, or if this unit spent all of his
Tigermark Round, or if this unit is Staggered: at the end of that turn, reload 8
Savage Tigermark Round and gain 1
Tiantui Star [天退星] (once per Encounter)- If this effect activates while this unit is Staggered, recover from Stagger (excluding forced Staggers)- Remove all
Tigermark Round if this unit has any leftover
Tigermark Round- At 8+ (sum of
Tigermark Round and
Savage Tigermark Round spent), convert
Tiantui Star [天退星] to
Shin (心) - Tiantui Star [天退星]When this unit uses a Base Attack Skill that spends the final Round of
Savage Tigermark Round...- Gain Atk Weight +2 before attacking- Gain 1
Overheat next turn
LCB SinnerHong Lu
EntertainmentRes.
16/2Heal 6 SP next turn.
Wild HuntHeathcliff
Dullahan- Turn Start: if this unit has
Dullahan, mount
Dullahan.- Lose 5 SP every time this unit mounts
Dullahan- If 3+ allies have been defeated in this Encounter, gain
Dullahan next turn. (once per Encounter)- If this unit gets Staggered due to damage or raised Stagger Threshold when mounting
Dullahan, recover from Stagger. If the Stagger is something that cannot be naturally recovered from, this unit does not mount
Dullahan.- Gain 1 Coffin when killing the target.Call of the ErlkingStock
5/5- Deal +1% damage for every 1
Sinking on target (max 15%)- When, during combat, 1 ally takes damage that would kill them, consume 2 Coffin to apply
Wild Hunt to them (2 times per turn)- Apply 2
Damage Up next turn to the ally that has
Wild Hunt- If the said ally is from Wuthering Heights or Edgar Family, apply 1
Attack Power Up next turn as well
Jeong's Office RepIshmael
Koi-Koi [こいこい]Turn Start: if this unit does not have
Bright【光】, gain 0
Bright【光】 Potency and 3
Bright【光】 CountTurn Start: if this unit does not have a Suit in Hand, gain a random Suit(
Hand - Pine Crane Suit,
Hand - Susuki Grass Suit, or
Hand - Blue Sakura Suit) that corresponds to a Base Attack Skill on this unit's leftmost Skill SlotCombat Start: when this unit uses a Base Attack Skill or an E.G.O Skill equipped on its leftmost Skill Slot, activate the following (once per turn):- Next turn, convert the Hand on self to the one corresponding to the used Skill's Affinity- If the Skill was either "Sakura-sen" or an E.G.O Skill, gain 1
Bright【光】 Potency- If the Skill's Affinity matches the Affinity on the current Hand's description(thus "forming a Hand"), activate the following:· Gain 1
Bright【光】 Potency· If this unit formed a Hand last turn and this turn in succession, gain 1
Bright【光】 Potency· On Hit with the said Skill: trigger
Tremor Burst; then, reduce target's
Tremor Count by 1· 25% chance to gain 1 E.G.O Resource corresponding to the Skill's Affinity- At the Skill's Skill End: at 5
Bright【光】 Potency, or at 0
Bright【光】 Count, use "Kōzan"Stacking the DeckStock
16/2
22/2On Tails Hit, heal 5 SP (once per turn)Deal +10% damage against targets in either Low Morale or Panic states
The House of Spiders: The Thumb NursefatherRodion
La Spada di PalermoStock
12/3
16/2If this unit has 1+
Acceleration Round, Skill 3 gains Coin Power +1 and deals +25% damageBase Skills deal +1% damage for every 2
Burn on the main target (max 15%)- If the main target has Shield, Base Skills deal +3% damage instead (max 45%)The Eye of PrecognitionUpon entering the Encounter for the first time, gain 30
Eye of PrecognitionAt 0
Eye of Precognition Stack, convert
Eye of Precognition into
Eye of Precognition - OverheatWhile this unit has
Eye of Precognition, activate the following effects:- In a Clash, gain 1
Accelerating Future with every Clash (5 times per Skill)- When attacked by an Unopposed Attack,
Unbreakable Coin Attack, or losing a Clash against an Attack Skill, activate the "Precognition" Skill (once per turn)The following causes this unit to lose
Eye of Precognition Stack:- Lose 1
Eye of Precognition with every Clash- When this unit activates the "Precognition" Skill via Passive effect due to being attacked by an Unopposed Attack or
Unbreakable Coin Attack, lose 3
Eye of Precognition- When this unit activates the "Precognition" Skill via Passive effect due to losing a Clash, lose 5
Eye of PrecognitionAt the end of the turn this unit's
Eye of Precognition is converted into
Eye of Precognition - Overheat, activate the following effects:-
Reload (once per Encounter)- At the start of the next turn, if this unit has no "Disposal" on its Dashboard, replace a Base Skill with "Disposal" (prioritizes the Skill on the leftmost Slot's top row)The following causes this unit to gain
Shin (心) - Disgrace next turn:- If this unit's
Eye of Precognition Stack drops to 0- If this unit is Staggered- If The House of Spiders: The Thumb Apprentice Heathcliff is defeated (if the said Identity is already defeated when this unit Substitutes in, gain
Shin (心) - Disgrace at Turn Start)Turn End: When Staggered due to damage for the first time in this Encounter, recover from Stagger (excluding forced Staggers)The Shame of Famiglia BognatelliGain 2
Poise and +2
Poise Count for every
Acceleration Round spentWhen flipping a Coin that spends
Acceleration Round, the attack does not get canceled even when this unit is out of
Acceleration RoundThis Identity counts only as an "Identity that inflicts
Burn and
Tremor"Turn Start: If this unit has "Disposal" on its Dashboard, inflict
Game Target on the enemy this unit attacked last in the previous turn (in Focused Encounters, the Parts count for this purpose)- If there are no targets that satisfy the condition above, inflict
Game Target on the enemy that has the lowest HPSaikai [再会] - The ThumbIf this unit is defeated at Encounter Start, or if this unit is defeated during the Encounter, Blade of the House of Spiders Ryōshū gains the following effects:- Gain 1
Entanglement- Defense Skill Coin Power +1, Base Attack Skills deal +10% damage against targets that have Shield
Los Mariachis JefeSinclair
Júbilo HedonistaRes.
22/3After a successful evade, lower Stagger Threshold by the evade skill’s Power at a (5x Gloom Reson.)% chance.
LCA Udjat Vanguard Team 3 LeaderOutis
The Scepter of Horus - ReplicaTurn Start: If an enemy has any of the Panic type changing effects, gain 1
The Udjat [Vanguard]If this unit has
The Udjat [Vanguard], inflict 1
Sheut Fracture On Hit with a Base Attack Skill (15 per turn)- If
LCA Fracture Round was spent, inflict additional
Sheut Fracture per
LCA Fracture Round spent
Protection Stack gained from this unit's Base Skills and
The Udjat [Vanguard] effect is capped at 5 per turnVanguard TeamRes.
22/3Deal +5% damage for every
Protection on self (max 15%)Combat Start: gain 2
The Udjat [Vanguard]
Lobotomy E.G.O::LampGregor
Dazzling LampTurn Start: Gain 1
LampExternal effects cannot change this unit's Min. and Max. SpeedsWhen chaining Skills, this unit can redirect the Attack Skills' targeting to itself regardless of Speed (Focused Encounters only)When gaining
Haste, gain 1
Clash Power Up instead (once per turn)- Once the above effect activates, cannot gain
Haste for the rest of the turnE.G.O Gear Proficiency ManualTurn Start: Gain 1
Defense Level Up for every ally wearing E.G.O Gears (max 3)When an ally dies, gain 2
Pierce DMG Up next turn (once per turn)Eyes Bright Like LampsRes.
22/2Combat Start: Gain 1
Lamp for every 2 Gloom Reson. (max 3)Combat Start: If an enemy has
Dazzle, heal 5 SPTurn End: Apply
Guardians of the Forest next turn to the ally with the earliest Deployment order among those that do not fit the following conditions:- Is this unit- Is an ally that has
Guardians of the Forest- Is an ally that cannot heal SP due to conditions such as Panic or Corrosion
Grace of Stars
Star of the Beginning++
Cumulating Starcloud++
Interstellar Travel++
Star-shower++
Binary Star-shop++
Moon Star-shop++
Favor of the Nebulae++
Starlight Guidance++
Chance Comet++
Perfected Possibility++
Gifts
Starting Gifts
3 itemsObserved Gifts
3/3Floor Plan
Review floor themes, acquired gifts, and route notes at a glance.
15/15F
1-5
1-5 · Normal/Hard01
Hard75 gifts
Automated Factory
02
Hard78 gifts
Hell's Chicken
03
Hard80 gifts
The Noon of Violet
04
Hard79 gifts
Full-Stopped by a Bullet
05
Hard67 gifts
Sunk Gloom
6-10
6-10 · Infinity Loop06
Infinity Loop72 gifts
The Unchanging
07
Infinity Loop79 gifts
The Dusk of Amber
08
Infinity Loop84 gifts
Timekilling Time BokGak
09
Infinity Loop80 gifts
Miracle in District 20 BokGak
10
Infinity Loop18 gifts
Line 1
아니면 2호선
11-15
11-15 · Extreme11
Extreme18 gifts
Line 3
11F · Constraints
Total constraint score9- 1Level Boost✓
- 1Frailness✓
- 2Mark of Fire I✓
- 2Inflation I✓
- 2Ego Interference I✓
- 1Force Redistribution✓


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Mark of Fire ITurn End: all allies take 5 fixed HP damage. Fixed damage increases by 3 every turn. (max 20)Constraint rewards

Inflation IDoubles the cost of every Shop function, except for selling E.G.O GiftsConstraint rewards

Ego Interference IDoubles the amount of E.G.O Resources consumed when using E.G.O Skills
(This Adversity does not interact with E.G.O Gift effects)Constraint rewards

Force RedistributionWhen an enemy is killed, it applies 3 Offense Level Up to all of its allies at the next Turn Start (3 times per turn; start of a new wave counts as Turn Start as well)Constraint rewards12
Extreme19 gifts
Line 5
12F · Constraints
Total constraint score20- 1Level Boost✓
- 1Frailness✓
- 2Mental Psychosis I✓
- 2Nerve Acceleration I✓
- 3SP Fatigue I✓
- 2Psychological Elation✓


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Mental Psychosis ITurn End: all allies lose 3 SPConstraint rewards

Nerve Acceleration IAt Turn End: Raise Min & Max Speed values by 2 for all enemiesConstraint rewards

SP Fatigue IIn battles, allies cannot heal higher than 35 SPConstraint rewards

Psychological ElationTurn Start: Heal 20 SP for all enemies
- (Minus Coin Skills-only enemies lose 15 SP instead)Constraint rewards13
Extreme187 gifts
Bloodtinged Ichthyic Odor
13F · Constraints
Total constraint score33- 1Level Boost✓
- 1Frailness✓
- 2Tremor Barrier✓
- 3Inflation II✓
- 3Ego Interference II✓
- 3Shield Generation✓


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Tremor BarrierRemove the first Stagger Threshold for all enemiesConstraint rewards

Inflation IITriples the cost of every Shop function, except for selling E.G.O Gifts
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Ego Interference IITriples the amount of E.G.O Resources consumed when using E.G.O Skills
(Does not interact with E.G.O Gift effects)
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Shield GenerationApply 3000 Shield on all enemies
(In Focused Encounters, applies to Core only; Shield gained by this effect does not expire at Turn End)Constraint rewards14
Extreme187 gifts
Fairy Tale
14F · Constraints
Total constraint score46- 1Level Boost✓
- 1Frailness✓
- 2Vitality Boost✓
- 3Brutality✓
- 3Mark of Fire II✓
- 3Fracture Proliferation✓


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Vitality Boost+30% to max HP for all enemiesConstraint rewards

BrutalityPlus Coin Power +2, Minus Coin Power -2 for all enemiesConstraint rewards

Mark of Fire IITurn End: all allies take 10 fixed HP damage. Fixed damage increases by 5 every turn. (max 30)
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Fracture ProliferationEnemy Skills inflict x2 Burn, Bleed, Tremor, Rupture, and SinkingConstraint rewards15
Extreme188 gifts
Bridle of Infinity
0 acquired gifts
15F · Constraints
Total constraint score60- 1Level Boost✓
- 1Frailness✓
- 3Mental Psychosis II✓
- 3Nerve Acceleration II✓
- 5SP Fatigue II✓
- 1Status Infliction✓


Level BoostAll Enemy Levels +3Constraint rewards

Frailness-10% Max HP for all alliesConstraint rewards

Mental Psychosis IITurn End: all allies lose 5 SP
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Nerve Acceleration IIAt Turn End: Raise Min & Max Speed values by 3 for all enemiesConstraint rewards

SP Fatigue IIIn battles, allies cannot heal higher than 30 SP
※ If a lower tier Adversity already exists, overwrite that effectConstraint rewards

Status InflictionTurn Start: Inflict 5 Potency of a random status, chosen from Burn, Bleed, Tremor, Rupture, and Sinking, on all allies(Identities)Constraint rewardsFinal Gifts
43 items
- Unmet — not enough with all identities
- Warning — needs bench identities

