Skip to content
SAIGO NO DANTE
DB
Community
Tools
More
Search
⌘K
Ctrl K
Login
Loading...
Loading...
DB
Community
Tools
More
Sinners
›
Rodion
›
Rosespanner Workshop Rep
Identity Info
Decks
Rosespanner Workshop Rep
Rodion
Illustration
Uptie Illustration
View full illustration
“안녕, 안녕~ 장미스패너 공방 대표, 로쟈야~”
Info
Combat keywords
Tremor
Charge
Trait keywords · Affiliation
Fixer
Rosespanner Workshop
Release Date
2023-06-01
Acquisition
Extraction
S2
Extraction
Standard
Banner
New Target Extraction: Rosespanner Workshop
Shard Exchange
Ego Shards 400 (Perm.)
Stats
Lv.
65
236
Stagger Threshold
65%
35%
15%
0%
100%
Phase 1 · 65%
(153 HP)
Phase 2 · 35%
(82 HP)
Phase 3 · 15%
(35 HP)
Speed
3–6
Def Level
64 (-1)
Slash
0.5
Resist
Pierce
2
Weak
Blunt
1
Normal
Skills
4
Passives
2
Skills
4
+3
Rev Up
68
(+3)
Atk Weight
[On Use]
Gain +2 Charge Count
[Heads Hit]
Inflict 1
Tremor
[On Hit]
Gain +4 Charge Count
[On Hit]
Inflict +1
Tremor
Count
6
+3
Vibration Compression
68
(+3)
Atk Weight
If target has 10+
Tremor
Count, Coin Power +1
[On Hit]
Inflict +1
Tremor
Count
[On Hit]
Inflict 2
Tremor
At 3+ Charge Count, reuse this Coin if it lands Heads (Up to 2 times)
Inflict 2 more
Tremor
each time the Coin is reused
If the Coin is reused twice, inflict
Tremor
, then trigger
Tremor Burst
After
Tremor Burst
, reduce
Tremor
Count by 1
5
+4
Let’s Rack Up Some Scores
68
(+3)
Atk Weight
[On Use]
Gain +6 Charge Count
[On Hit]
Inflict +2
Tremor
Count
[Heads Hit]
Inflict 2
Tremor
[On Hit]
Trigger
Tremor Burst
.
After
Tremor Burst
, reduce
Tremor
Count by 1
[On Hit]
Trigger
Tremor Burst
.
After
Tremor Burst
, reduce
Tremor
Count by 1
[On Hit]
If target is Staggered, deal 25% of damage dealt as bonus damage
10
+6
Preheat
65
[Combat Start]
Gain +2 Charge Count
Panic
Panic Type
Panic
Panic Effect
Does not act for this turn.
Sanity Increase Conditions
Increases after winning a Clash based on the Clash count
(Base Value is 10, raised by 20% per Clash count after 1)
Increase by 10 after this unit defeats an enemy whose level was higher than or equal to this unit’s
Increase by 5 after an ally defeats an enemy whose level was higher than or equal to the unit’s
Sanity Decrease Conditions
If the level of the defeated ally was higher than or equal to the unit’s,
decrease based on the level difference
(Base Value is 10, raised by 10 per level)
← Back to identities
Rosespanner Workshop Rep — Rodion | SAIGO NO DANTE