[On Use]Coin Power +1 for every 3 Sinking Count on target (max 2)
[On Hit] Inflict 3Sinking
5
+3
Memorial Procession
67(+2)
Atk Weight
[On Use]Coin Power +1 for every 5 Sinking on target (max 2)
[On Use]Atk Weight +1 for every 4 Coffin on self (max 2)
[On Use] If this unit has Dullahan, Atk Weight +1
[Attack End] If this unit has Dullahan, lose 10 SP
[On Hit] Inflict 2 Sinking
[On Hit] Inflict 3Sinking
[On Hit] Inflict 2 Impending Ruin next turn
6
+6
Requiem
70(+5)
Atk Weight
[Clash Win] Heal 10 SP
[Before Use] If this unit has Dullahan, activate 'Lament, Mourn, and Despair' instead
[On Use] Coin Power +1 for every 3Sinking on target (max 4)
Deal +12% damage for every Coffin on self (max 120%)
[On Use] Gain 1 Coffin
[Attack End] If this Skill attack kills the target, gain 2 Coffin
[On Hit] Inflict +4Sinking Count
[On Hit] If target has Impending Ruin, inflict +2 Sinking Count
[On Hit] Inflict 3Sinking
[On Kill] Inflict (Sinking on killed target/2) Sinking on 2 random enemies (max 5)
31
-13
Lament, Mourn, and Despair
70(+5)
Atk Weight
[On Use] Lose 15 SP
[On Use] Base Power +1 for every 5 Sinking on target (max 4)
[On Use] Deal more damage the further this unit's SP value is from 45 (+0.3% damage for every missing SP, max 21%)
Deal +10% damage for every Coffin on self (max 100%)
Deal +20% damage for every Dullahan on self (max 60%)
[On Use] Gain 2Coffin
[Attack End] If this Skill attack kills the target, gain 3Coffin
[Attack End] At less than 0 SP, heal 10 SP. When at less than 0 SP, heal more SP the further this unit's SP value is from 0 (heal 2 additional SP for every missing SP; max 50)
[Turn End] Lose Dullahan
[On Hit] Inflict 5Sinking and +2 Sinking Count
[On Hit] Raise the target's Stagger Threshold by 30% of damage dealt
[On Hit] Inflict Gloom Affinity damage equal to Sinking on target (max 30)
[On Kill] Inflict (Sinking on killed target/2) Sinking on 2 random enemies (max 8)
[On Kill] Heal 15 SP
31
-13
Lament, Mourn, and Despair
70(+5)
Atk Weight
[On Use] Lose 15 SP
[On Use] Base Power +1 for every 5 Sinking on target (max 4)
[On Use] Deal more damage the further this unit's SP value is from 45 (+0.3% damage for every missing SP, max 21%)
Deal +10% damage for every Coffin on self (max 100%)
Deal +20% damage for every Dullahan on self (max 60%)
[On Use] Gain 2Coffin
[Attack End] If this Skill attack kills the target, gain 3Coffin
[Attack End] At less than 0 SP, heal 10 SP. When at less than 0 SP, heal more SP the further this unit's SP value is from 0 (heal 2 additional SP for every missing SP; max 50)
[Turn End] Lose Dullahan
[On Hit] Inflict 5Sinking and +2 Sinking Count
[On Hit] Raise the target's Stagger Threshold by 30% of damage dealt
[On Hit] Inflict Gloom Affinity damage equal to Sinking on target (max 30)
[On Kill] Inflict (Sinking on killed target/2) Sinking on 2 random enemies (max 8)
[On Kill] Heal 15 SP
5
+4
O Dullahan...!
68(+3)
Atk Weight
[Clashable Counter]
[Before Use] If this unit has Dullahan and has 15+ SP, use 'Lament, Mourn, and Despair' as Counter (once per turn)
[Combat Start] If this unit does not have Dullahan, gain 1 Dullahan next turn (once per turn)
[On Use]Coin Power +1 for every 3 Sinking on target (max 2)
[Clash Win] Gain Offense Level Up next turn equal to (# of Clashes/3) (max 3, once per turn)
[Turn End] If this unit has Dullahan, lose Dullahan
[On Hit] Inflict 2 Sinkingand +1 Sinking Count
Panic
Panic Type
Panic
Panic Effect
Does not act for this turn.
Sanity Increase Conditions
Increases after winning a Clash based on the Clash count
(Base Value is 10, raised by 20% per Clash count after 1)
Increase by 10 after this unit defeats an enemy regardless of their level
Increase by 5 after an ally defeats an enemy regardless of their level
Sanity Decrease Conditions
Decreases after losing a Clash based on the Clash count
(Base Value is 5, raised by 10% per Clash count after 1)